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Blood patch ready for download
3/2/2006
The new Blood patch, which is being deployed today Thursday to Tranquility, is now available for manual download. It contains the new Bloodlines and is 72MB. Tranquility should be up and running 18:00 GMT, maintenance taking longer than expected.
EVE ONLINE® REACHES THE 100,000 SUBSCRIBER MARK
Reykjavik, Iceland – February 7, 2006 – CCP Games, an independent producer of massively-multiplayer online games, today announced that its flagship product EVE Online has reached 100,000 active game subscribers and is maintaining the robust subscription growth trend of the past year. This milestone for CCP Games follows the announcement of EVE Online being voted Best Game in the 2005 MMORPG.COM Reader’s Choice Awards, and the release of its Red Moon Rising edition to subscribers.
“The momentum of EVE Online is accelerating globally,” said Magnus Bergsson, CMO of CCP Games. “The growth of the game’s popularity within the MMOG genre has become especially evident in highly competitive markets such as the US and Western Europe, and we fully expect to carry that momentum into China’s game market later this year.”
EVE Online has distinguished itself within the industry by setting the world PCU (Peak Concurrent Users) record in a persistent, single game universe, currently at 23,178 users. The game also utilizes a time-based leveling system, in which the progression of player abilities is independent of the time spent in-game.
“The key to success in this industry is providing content that promotes immersive longevity,” said Nathan Richardsson, Senior Producer of EVE Online. “Time-based skill advancement evens the playing field between new and veteran players, and our model of providing free game expansions to subscribers ensures that the player experience always stays fresh and continues to evolve.”
Later this month, CCP Games will complete the implementation of a total overhaul of EVE Online’s hardware infrastructure, featuring 64-bit architecture provided by IBM. The state-of-the-art hardware will more than double the capacity of the existing game universe and provide significant improvements to in-game performance, particularly during peak server usage.
“Our ongoing partnership with IBM and investment in their technology reflects our commitment to the single game universe standard that has put us here,” said Hilmar Pétursson, CEO of CCP Games. “To meet the increased demands of a rapidly growing subscriber base, we will continue to scale our infrastructure to allow for future growth and to continue providing a high-quality gaming experience for all of our customers.”
About CCP
CCP Games is a privately held company that specializes in the creation, development, and distribution of massively multiplayer online games (MMOG). Founded in 1997, CCP is recognized internationally as a pioneer in the single-server persistent universe concept of the MMOG genre. CCP Games is headquartered in Reykjavík, Iceland.
EVE ONLINE® VOTED BEST GAME IN THE MMORPG.COM READER’S CHOICE AWARDS
Reykjavik, Iceland – January 20, 2006 – MMORPG.COM, an independent game news portal dedicated to coverage of the MMORPG genre, announced that EVE Online was the winner in all four of its nominated categories for the 2005 Reader’s Choice Awards, including Best Graphics, Favorite Company, Best PvP, and Best Game. The event follows the recent surge of accomplishments for CCP Games and EVE Online, which recently set the world PCU (Peak Concurrent Users) record at 22.020 following the release of its highly anticipated Red Moon Rising expansion.
“We simply cannot express our thanks to the community enough,” said Nathan Richardsson, Senior Producer of EVE Online. “On a personal level, this is the most rewarding accomplishment that we, as a company and as lifelong gamers, could ever hope for, and we will continue to pour our hearts into delivering an even better gaming experience to our customers!”
More than 30,000 votes were cast in the MMORPG.COM Reader’s Choice Awards for games competing in seven total categories. EVE Online was favored by voters over popular titles such as World of Warcraft, Everquest II, Lineage II, Star Wars Galaxies, Guild Wars, Dark Age of Camelot, and City of Heroes in crucial evaluation components of the genre that included Best Graphics and Best PvP (Player-versus-Player).
“To say we’re pleased would be a gross understatement,” said Magnus Bergsson, CMO of CCP Games. “The level of depth and sophistication in our intense PvP system, with all of the different ship configurations and fleet engagement scenarios, simply would not be possible without our single game universe standard, and we’re thankful that the community recognizes and appreciates our approach!”
CCP Games was also voted Favorite Company among competition that included industry giants Blizzard Entertainment, Cryptic Studios, Mythic Entertainment, and Turbine Entertainment.
“The evolution of EVE Online continues in large part because of the feedback we receive from subscribers and the direct involvement of our team with the community,” said Hilmar Pétursson, CEO of CCP Games. “Today is a special day for our company, and these awards are as much for EVE fans as they are for us.”
Eve-online: Red Moon Rising launches
REYKJAVIK, ICELAND – December 16, 2005 – CCP Games, an independent developer and publisher of massively multiplayer online games, announced today the triumphant launch of "EVE Online®: Red Moon Rising”, a new content upgrade to its highly successful and fast-growing Massively Multiplayer Online Role-Playing Game (MMORPG) “EVE Online®: Exodus”.
“We are delighted with how smoothly this update went through” said Magnus Bergsson, CMO of CCP Games. “EVE Online has become the most massive and dynamic playground on the market today with over 100,000 active players all on the same server, so updating such an enormous game universe is no small feat."
In EVE Online®: Red Moon Rising, the empires are marching towards the brink of full scale war as the tentative peace presiding over the galaxy continues to slip away. Nations begin to conspire against one another, secretly preparing for the inevitable conflict that threatens to redefine the borderlines of EVE forever.
“Red Moon Rising is a massive content addition to a universe that grows larger and larger each day,” said Nathan Richardsson, Lead Producer for EVE Online. “No other expansion that we’ve released thus far has been executed while hosting such a large number of subscribers, and we’re thrilled to see this trend continue for future expansions as well.”
Some of the key features of this upgrade are:
Titans: The largest, most fearsome space faring battle vessels ever created
Carriers: Front line capital ships providing fighter coverage and support for fleets
Bloodlines: The addition of Asian bloodlines available to each of the races
COSMOS Constellation Expansion: Addition of constellation missions to Gallente and Amarr territories
Fighters: The main offensive and defensive weapon of the Carrier
Starbases and sovereignty: Additions of roles to improve control access of services and improved calculations of player-determined Sovereignty
Titans: The largest, most fearsome space faring battle vessels ever created
Carriers: Front line capital ships providing fighter coverage and support for fleets
New Bloodlines: Asian bloodlines will be made available to each of the races
COSMOS Expansion: Constellation missions will be added to Gallente and Amarrian territories
Fighters: The main offensive and defensive weapon of the carrier
Starbases and Sovereignty: Roles to improve control access of services and improved calculations of player-determined sovereignty
Next-Generation Manufacturing & Research Facilities: Addition of mass-manufacturing and remote industry management capabilities
Performance Optimizations: Major optimizations to core systems designed to enhance game performance at all levels
Mining Industry Upgrade: Powerful new equipment, ships and skills for miners
Combat Enhancements: Varied improvements to combat, enhanced defenses and configuration overhauls
Jettisoned Canister Flagging: Marking players who steal from jettisoned containers as thieves
Drone Enhancements: New drone capabilities and improved performance
An Eye for an Eye: CONCORD will allow lawful retribution for the unlawful destruction of your ship
Tech II: 23 new ships, including destroyers, battlecruisers and mining barges
New Corporate Logos: Corporations have more options to create their own identity
NPC Changes: New NPC's featuring elite ships with advanced capabilities such as cap draining
UI Improvements: Numerous changes to enhance user’s client management
Full Unicode Client: The EVE client now supports any language in the universe
All News taken from eve-online.com
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